Cloth simulation in C++ using OpenGL
Cloth simulation created with compute shader based on PBD algorithm.A Cross-Platform Mobile Game App
Experimental project with self creating every asset from graphics to code. Includes procedural features such as softbody and blob simulation, real-time path generation and post-processing effects.
Unity3D - Vehicle physics
Car physics and chassis deformation simulation implemented in Unity3D, testing various methods, such as Position Based Dynamics.
NeChessFel - A multiplayer chess game made in Unity3D
Experimental Unity3D project. You can play a chess match with your friends online.
Camera stabilizer
Camera stabilizer made with OpenCV library, supporting streamed video stabilizing as well.A simple 2D platformer game engine implemented in C++
Experimental C++ mini project creating a 2D platformer engine, using the SFML library.
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